DUCKGAME
Use the arrow keys for movement and the X button for punching.
For some reason the game's viewport won't scale on itch.io to 1280x720 as I'd like it to regardless of the settings on itch.io or the project.
This is a game made for the ICD (Again) Game Jam. This game is more akin to a tech demo of my own, because I had no personal time to develop the project. I submitted it nevertheless, because I'd like to be a part of this.
I initially started out with a scope too big for my skills and the timeframe. Even after scaling down, I was running into time issues due to problems at work, so overtime was necessary and priorities came first.
It was actually quite fun to make this, it was the first time I actually experimented around with raycasts, animations and AI. I think these parts came out okay and I'm pretty happy with where I got to with these.
I planned to do audio, level design and polish last, but never got around to any of these. In the last hours of the jam I scaled the project down into a tiny shrivel of what I wanted the project to actually be.
Comments
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Thanks for allowing me to take some aggression out on some geese. Good times
punch the geese! (^-^)/
Hey ;-)
One button Game?
Youre guse seem to get stuck in the top right of the screen and not reacting...
Maker of: https://einsteinserbe.itch.io/duck-island
Hey,
Thanks for the comment!
The geese are indeed a bit dumb, this was my very first attempt at creating enemy behaviour logic. It isn't the best implementation, they don't know how to avoid obstacles, but I'm happy.
Ok I see😉 yeah thats hard for the firsttime 😅